books
Search…
Core Java APIs
0430-0506

Exam objectives

  1. 1.
    Using Operators and Decision Constructs
    • Test equality between Strings and objects using == and equals().
  2. 2.
    Creating and Using Arrays
    • Declare, instantiate, initialize and use a one-dimensional array.
    • Declare, instantiate, initialize and use a multi-dimensional array.
  3. 3.
    Working with Selected classes from the Java API
    • Creating and manipulating Strings.
    • Manipulate data using the StringBuilder class and its methods.
    • Declare and use an ArrayList of a given type.
    • Create and manipulate calendar data using classes from java.time.LocalDateTime, java.time.LocalDate, java.time.Local-Time, java.time.format.DateTimeFormatter, java.time.Period.
  4. 4.
    Working with Java Data Types
    • Develop code that uses wrapper classes such as Boolean, Double, and Integer.

Notes

Creating and Manipulating Strings

  • A string is basically a sequence of characters.
  • String class is a special class, doesn't need to be instantiated with new.
    • String name = "Fluffy";
    • String name = new String("Fluffy");
Concatenation
  • Placing String before the other String and combining them together is called string concatenating. The + operator can be used in two ways within the same line of code:
  • If both operands are numeric, + means numeric addition.
  • If either operand is a String, + means concatenation.
  • The expression is evaluated left to right.
ie.
1
System.out.println(1 + 2); // 2
2
System.out.println("a" + "b"); // ab
3
System.out.println("a" + "b" + 3); // ab3
4
System.out.println(1 + 2 + "c"); // 3c
Copied!
Immutability
  • String objects are immutable, once they are created, they can not be made larger or smaller, and you cannot change one of the characters inside them.
The String Pool
  • Strings are everywhere in Java, they use up a lot of memory, Java solves this issue by reusing common ones. The string pool, also known as the intern pool, is a location in the JVM that collects all these strings.
  • The string pool contains literal values that appear in your program. Strings not in the string pool are garbage collected just like any other object.
1
String name = "Fluffy"; // this is a literal string.
2
String name = new String("Fluffy"); // this is not a literal string.
Copied!
  • The second way is less efficient than the first way, however, it is allowed.
Important String Methods
  • A string is a sequence of characters and zero-indexed.
length()
1
String string = "animals";
2
System.out.println(string.length()); // 7
Copied!
  • Returns the number of characters in the String.
charAt()
1
String string = "animals";
2
System.out.println(string.charAt(0)); // a
3
System.out.println(string.charAt(6)); // s
4
System.out.println(string.charAt(7)); // throws exception
Copied!
  • Lets you query the string to find out what character is at a specific index.
  • Indexes start counting with 0.
indexOf()
Last modified 3yr ago
Copy link